Setting up an audio metering Editor Utility Widget in UE5
Mitchell
Setting up an audio metering Editor Utility Widget in UE5
4:59
Blotted Science - Laser Lobotomy (struggling for a minute)
Mitchell
Blotted Science - Laser Lobotomy (struggling for a minute)
1:11
Wind Over Ears in Metasounds
Mitchell
Wind Over Ears in Metasounds
3:03
The Last Light - Magic Leap Studios
Mitchell
The Last Light - Magic Leap Studios
1:17
Enhanced Audio Occlusion in Unity
Mitchell
Enhanced Audio Occlusion in Unity
0:53
(UE4 C++) Enhanced Audio Occlusion (Features Overview)
Mitchell
(UE4 C++) Enhanced Audio Occlusion (Features Overview)
5:03
Testing UE4 4.16 experimental audio features (game parameters driven by audio amplitude)
Mitchell
Testing UE4 4.16 experimental audio features (game parameters driven by audio amplitude)
0:56
Enhanced Audio Occlusion Quick Setup (UE4)
Mitchell
Enhanced Audio Occlusion Quick Setup (UE4)
2:41
UE4 Audio Occlusion Comparison
Mitchell
UE4 Audio Occlusion Comparison
1:19
Enhanced Audio Occlusion (UE4)
Mitchell
Enhanced Audio Occlusion (UE4)
1:18
Expandable Audio Source
Mitchell
Expandable Audio Source
0:44
Mitchell Lucas - UE4 Blueprints Technical sound design
Mitchell
Mitchell Lucas - UE4 Blueprints Technical sound design
1:18
Adaptive Audio Occlusion Blueprint Features (4.11)
Mitchell
Adaptive Audio Occlusion Blueprint Features (4.11)
3:17
Living Audio: Forest Critters
Mitchell
Living Audio: Forest Critters
1:45
Adaptive Audio Occlusion BP Features [UE4]
Mitchell
Adaptive Audio Occlusion BP Features [UE4]
2:09
[Debug Demonstration] Adaptive Audio Occlusion Blueprint
Mitchell
[Debug Demonstration] Adaptive Audio Occlusion Blueprint
1:29
Real-time Audio Occlusion And Diffraction Demonstration using UE4
Mitchell
Real-time Audio Occlusion And Diffraction Demonstration using UE4
0:38
Adaptive Audio Occlusion Demonstration
Mitchell
Adaptive Audio Occlusion Demonstration
0:28
Living Audio: Forest Critters Demonstration
Mitchell
Living Audio: Forest Critters Demonstration
0:24
Adaptive Binaural Wind modified for positional tracking and VR
Mitchell
Adaptive Binaural Wind modified for positional tracking and VR
0:25
Binaural Wind Demonstration
Mitchell
Binaural Wind Demonstration
1:51
[UE4] Sound Diffraction WIP (Adaptive Audio Occlusion Blueprint)
Mitchell
[UE4] Sound Diffraction WIP (Adaptive Audio Occlusion Blueprint)
0:36
[UE4] Realtime Audio Occlusion Blueprint Performance Test
Mitchell
[UE4] Realtime Audio Occlusion Blueprint Performance Test
0:47
[UE4] Realtime Audio Occlusion Using Blueprints
Mitchell
[UE4] Realtime Audio Occlusion Using Blueprints
0:36
Adaptive Binaural Wind Blueprint Setup for UE4
Mitchell
Adaptive Binaural Wind Blueprint Setup for UE4
4:29
[UE4] Wind-over-ear audio blueprint comparison
Mitchell
[UE4] Wind-over-ear audio blueprint comparison
0:49
[UE4] Hang Gliding example with Adaptive wind blueprint
Mitchell
[UE4] Hang Gliding example with Adaptive wind blueprint
0:36
[UE4] Adaptive wind used with air vents
Mitchell
[UE4] Adaptive wind used with air vents
0:36
[UE4] Wind-over-ears audio with dynamic obstacles
Mitchell
[UE4] Wind-over-ears audio with dynamic obstacles
0:33
[UE4] Adaptive wind-over-ears audio simulation for VR
Mitchell
[UE4] Adaptive wind-over-ears audio simulation for VR
0:47
Mitchell Lucas Character Reel 2015
Mitchell
Mitchell Lucas Character Reel 2015
1:02
[Mitchell Lucas] Voice and Sound Design Reel 2014
Mitchell
[Mitchell Lucas] Voice and Sound Design Reel 2014
3:14
UE4 - Adaptive stereo wind audio effects
Mitchell
UE4 - Adaptive stereo wind audio effects
0:50
[Mitchell Lucas] Voice Acting Demo Reel
Mitchell
[Mitchell Lucas] Voice Acting Demo Reel
1:00
Sound Design for T2
Mitchell
Sound Design for T2
4:02
Voice Acting Demo Reel (September 2012)
Mitchell
Voice Acting Demo Reel (September 2012)
1:13
My try at anime dubbing
Mitchell
My try at anime dubbing
0:53
Mitchell Lucas Sound Design Reel 2012
Mitchell
Mitchell Lucas Sound Design Reel 2012
2:24
Windy Field
Mitchell
Windy Field
0:28