Freya Holmér
Working on my 3D modeling app - Half-Edge (UI panel resizing stuff today)
5:40:37
Freya Holmér
Working on my 3D modeling app - Half-Edge (UI panel resizing stuff today)
Freya Holmér
yapping about my 3D modeling tool, Half-Edge, for 4 hours
4:32:38
Freya Holmér
Generative AI is a Parasitic Cancer
1:19:55
Freya Holmér
Game dev student interview + audience Q&A [w. @thenonconformistt]
3:15:15
Freya Holmér
Lerp smoothing is broken
57:19
Freya Holmér
Why can't you multiply vectors?
51:16
Freya Holmér
The Continuity of Splines
1:13:50
Freya Holmér
Math for Game Devs [2022, part 10] • Abstract Algebra, Procedural Animation & Splines
3:47:20
Freya Holmér
Math for Game Devs [2022, part 9] • Solutions to the final assignments
3:16:01
Freya Holmér
Math for Game Devs [2022, part 8] • Trajectories & Derivatives
3:12:20
Freya Holmér
Math for Game Devs [2022, part 7] • Interpolation & Point Physics
3:39:20
Freya Holmér
Math for Game Devs [2022, part 6] • Solutions for Assignments 7-11
3:20:44
Freya Holmér
Math for Game Devs [2022, part 5] • Trigonometry & Rotations
3:36:25
Freya Holmér
Math for Game Devs [2022, part 4] • solutions for assignments 4-6
3:11:17
Freya Holmér
Math for Game Devs [2022, part 3] • Matrix4x4 & Cross Product
3:06:44
Freya Holmér
Math for Game Devs [2022, part 2] solutions for assignments 1-3
2:58:07
Freya Holmér
Math for Game Devs [2022, part 1] • Numbers, Vectors & Dot Product
3:57:35
Freya Holmér
Embers of the Wilds Ep26: Roots [D&D w. koibu & lusterly]
3:31:03
Freya Holmér
How to rotate a vector
5:50
Freya Holmér
The Beauty of Bézier Curves
24:26
Freya Holmér
Embers of the Wilds Ep1: The Troglodytes [D&D w. koibu, khyperia & lusterly]
3:59:54
Freya Holmér
Normal Maps, Tangent Space & IBL • Shaders for Game Devs [Part 3]
3:18:11
Freya Holmér
Healthbars, SDFs & Lighting • Shaders for Game Devs [Part 2]
3:30:03
Freya Holmér
Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
3:53:11
Freya Holmér
Interpolation & Velocity • Math for Game Devs [Part 4]
4:52:33
Freya Holmér
Trigonometry • Math for Game Devs [Part 3]
3:06:02
Freya Holmér
Spaces & Cross Product • Math for Game Devs [Part 2]
2:53:48
Freya Holmér
Vectors & Dot Product • Math for Game Devs [Part 1]
3:16:28
Freya Holmér
DDR Workout & Political Discourse™ (stream compilation)
37:36
Freya Holmér
Stream Shenans (twitch clip compilation)
10:05
Freya Holmér
Reach (drawing timelapse)
6:36
Freya Holmér
Creative stress, crunch & my career path (w. TheMessyCoder)
2:26:02
Freya Holmér
Shapes (release showcase)
0:24
Freya Holmér
Intro to Tool Dev in Unity [part 4/4]
1:46:57
Freya Holmér
Intro to Tool Dev in Unity [part 3/4]
1:59:54
Freya Holmér
Intro to Tool Dev in Unity [part 2/4]
3:53:56
Freya Holmér
Intro to Tool Dev in Unity - An Improvised Live Course [part 1/4]
3:39:31
Freya Holmér
Remote Math class for Game Devs (Stream Recording)
7:12:45
Freya Holmér
Math for Game Dev - An Improvised Live Course
3:58:08
Freya Holmér
A chat with Hbomberguy on Budget Cuts, VR & Content Creation
59:57
Freya Holmér
Procedural Geometry - An Improvised Live Course
6:12:28
Freya Holmér
Sine and Cosine - A Visual Explanation
0:41
Freya Holmér
Intro to Shader Coding in Unity - An Improvised Live Course
4:59:42
Freya Holmér
Specular Lighting - A Visual Explanation
2:14
Freya Holmér
The Dot Product - A Visual Explanation
1:50
Freya Holmér
Coding Live - Entertainment vs. Productivity
3:17
Freya Holmér
Glowy Ring Shader
9:50
Freya Holmér
The IRC Rant
6:29
Freya Holmér
Aquadynamics
1:41
Freya Holmér
Pitch Variance
0:42
Freya Holmér
Flowstorm Art Pass Timelapse
15:01
Freya Holmér
What is a Rhythm Game?
5:03
Freya Holmér
Celeste "speedrun" 🍓 Any% (1:58:17)
2:02:43
Freya Holmér
Tabs vs. Spaces
9:39
Freya Holmér
The Portal Locomotion of Budget Cuts
0:21
Freya Holmér
Arcade rhythm game project gameplay
2:52
Freya Holmér
Budget Cuts - Vision Summit 2016 Awards (pre-alpha trailer)
1:11
Freya Holmér
Throwing Knives
0:09
Freya Holmér
Foot-To-Ball N+1 (Gameplay)
2:03
Freya Holmér
High-precision mesh decals in Unity
1:17
Freya Holmér
Space Over Time (DreamHackathon VR 2014 winner)
1:57
Freya Holmér
Dixieland Fitzpatrick - Oculus Gameplay (DreamHackathon 2014 winner)
1:56
Freya Holmér
The Fresnel Effect
0:16
Freya Holmér
Shader Forge - Real-time spherical area lights
0:27
Freya Holmér
My kitten Kelly
1:07
Freya Holmér
cb_conblocks test 4
4:08
Freya Holmér
cb_conblocks test 3
1:58
Freya Holmér
gm_conblocks test 2
3:05
Freya Holmér
gm_conblocks test
3:43
Freya Holmér
The Elder Scrolls 4: Oblivion - Greedy beggar
0:23