Adding ranged combat and a new HUD to the game | Devlog 8
Lost Umbrella Games
Adding ranged combat and a new HUD to the game | Devlog 8
5:27
How we started work on the demo and designed the demo level | Devlog 7
Lost Umbrella Games
How we started work on the demo and designed the demo level | Devlog 7
6:48
How we overhauled our toon shader and added enemies and ladders | Devlog 6
Lost Umbrella Games
How we overhauled our toon shader and added enemies and ladders | Devlog 6
6:51
Adding a new area and a currency system to my 3d indie game | Devlog 5
Lost Umbrella Games
Adding a new area and a currency system to my 3d indie game | Devlog 5
6:51
Adding a ranged enemy and a dialog system to my 3d indie game | Devlog 4
Lost Umbrella Games
Adding a ranged enemy and a dialog system to my 3d indie game | Devlog 4
6:42
Adding toon shader and a starting zone to my 3d indie game | Devlog 3
Lost Umbrella Games
Adding toon shader and a starting zone to my 3d indie game | Devlog 3
8:15
All you need is toon shader
Lost Umbrella Games
All you need is toon shader
0:21
Fixing an invincible player and adding features to my 3d indie game | Devlog 2
Lost Umbrella Games
Fixing an invincible player and adding features to my 3d indie game | Devlog 2
4:14
Adding melee combat to my 3d indie game | Devlog 1
Lost Umbrella Games
Adding melee combat to my 3d indie game | Devlog 1
7:03