RoboHand: Remote Presence
ashish nair
RoboHand: Remote Presence
4:48
The Flame Beneath the Throne | History of the Orvahnin
ashish nair
The Flame Beneath the Throne | History of the Orvahnin
6:13
The Gilded Gear: The Biography of Elarion Vaelstorm
ashish nair
The Gilded Gear: The Biography of Elarion Vaelstorm
7:53
Distributed Computing Task using Suzuki Kazami Algorithm
ashish nair
Distributed Computing Task using Suzuki Kazami Algorithm
4:51
AI Avatar with Three.js (PART-2)
ashish nair
AI Avatar with Three.js (PART-2)
4:06
AI Avatar with Three.js
ashish nair
AI Avatar with Three.js
2:37
Jynx UI infra with (GitHub Actions, PyTest, Flake8, SonarCloud) (GenAI) - [PART 2.5]
ashish nair
Jynx UI infra with (GitHub Actions, PyTest, Flake8, SonarCloud) (GenAI) - [PART 2.5]
22:13
Jenkins Job Trigger using local-LLM (GenAI) - [PART 2]
ashish nair
Jenkins Job Trigger using local-LLM (GenAI) - [PART 2]
5:07
Jenkins Job Trigger using local-LLM (GenAI)
ashish nair
Jenkins Job Trigger using local-LLM (GenAI)
6:01
Simple AI Platform (Phase-3)
ashish nair
Simple AI Platform (Phase-3)
8:37
Simple AI Platform (Phase-2)
ashish nair
Simple AI Platform (Phase-2)
2:30
Simple AI Platform (Phase-1)
ashish nair
Simple AI Platform (Phase-1)
3:49
LLaVA model for Visual Description
ashish nair
LLaVA model for Visual Description
9:18
AI Assistant in the making (PART-1)
ashish nair
AI Assistant in the making (PART-1)
9:15
Good Teacher VS Bad Teacher (using AI prompt change)
ashish nair
Good Teacher VS Bad Teacher (using AI prompt change)
19:27
My FIRST trained nvidia NeRF as mesh in Unreal
ashish nair
My FIRST trained nvidia NeRF as mesh in Unreal
0:32
[ Attaining Equilibrium ] - a game concept depicting reaction in Battery
ashish nair
[ Attaining Equilibrium ] - a game concept depicting reaction in Battery
3:31
Parametric Monument as Lift Entrance (Dynamically loaded Awards Space)
ashish nair
Parametric Monument as Lift Entrance (Dynamically loaded Awards Space)
2:02
Parametric Monument with Blender for UE4 Project
ashish nair
Parametric Monument with Blender for UE4 Project
0:29
Unreal 4.27 Metaverse using Pixel-Streaming with webRTC and coTURN setup ( Part-4 )
ashish nair
Unreal 4.27 Metaverse using Pixel-Streaming with webRTC and coTURN setup ( Part-4 )
5:49
Pixel Streaming Coturn (STUN/TURN server setup) challenge (Unreal)
ashish nair
Pixel Streaming Coturn (STUN/TURN server setup) challenge (Unreal)
1:34
Unreal 4.27 Metaverse using Pixel-Streaming and Dedicated Server ( Part-3 )
ashish nair
Unreal 4.27 Metaverse using Pixel-Streaming and Dedicated Server ( Part-3 )
5:04
Unreal (just an Anime type Attack - 01)
ashish nair
Unreal (just an Anime type Attack - 01)
2:25
Unreal - Pipes with Spline
ashish nair
Unreal - Pipes with Spline
2:59
Unreal Metaverse implementation using Pixel-Streaming and Sessions (Part-1)
ashish nair
Unreal Metaverse implementation using Pixel-Streaming and Sessions (Part-1)
3:47
Unreal 4.27 Metaverse implementation using Pixel-Streaming and Sessions (Part-2)
ashish nair
Unreal 4.27 Metaverse implementation using Pixel-Streaming and Sessions (Part-2)
3:45
Externally Control Unity Targets ( using WebSockets )
ashish nair
Externally Control Unity Targets ( using WebSockets )
2:16
IMU - Unity Fusion ( using WebSockets )
ashish nair
IMU - Unity Fusion ( using WebSockets )
2:02
DEVLOG - 8 [new NPC, better idle,walk,run animation, navmesh]
ashish nair
DEVLOG - 8 [new NPC, better idle,walk,run animation, navmesh]
0:59
DEVLOG - 7 [Console Commands UI + Basic Setup]
ashish nair
DEVLOG - 7 [Console Commands UI + Basic Setup]
1:12
DEVLOG - 6 [Player Controlled Basic Land Deformation on Dynamic Generated Mesh(Land Digging Effect)]
ashish nair
DEVLOG - 6 [Player Controlled Basic Land Deformation on Dynamic Generated Mesh(Land Digging Effect)]
1:36
DEVLOG - 5 [Land Deformation on Dynamic Generated Mesh/Landmass(Land Digging Effect)]
ashish nair
DEVLOG - 5 [Land Deformation on Dynamic Generated Mesh/Landmass(Land Digging Effect)]
1:29
DEVLOG - 4 [Windy Leaves (with Lit Shader), Falling leaves(Particle System)]
ashish nair
DEVLOG - 4 [Windy Leaves (with Lit Shader), Falling leaves(Particle System)]
1:02
DEVLOG - 3 Navmesh Path Finding (well Windy Leaf shader as well, tree leaves move)
ashish nair
DEVLOG - 3 Navmesh Path Finding (well Windy Leaf shader as well, tree leaves move)
1:46
DEVLOG - 2 Character Movement
ashish nair
DEVLOG - 2 Character Movement
2:02
DEVLOG - 1 Character Display (Wizard !!)
ashish nair
DEVLOG - 1 Character Display (Wizard !!)
0:33
Unity Game Development (Character Creation, Rigging, Retarget animations, import to Unity)
ashish nair
Unity Game Development (Character Creation, Rigging, Retarget animations, import to Unity)
26:46
Unity Game Development (Planetary Gravity and Orbiting Spacecraft)
ashish nair
Unity Game Development (Planetary Gravity and Orbiting Spacecraft)
5:08
Unity Game Development (Hinge Joint Use cases, Self made animation)
ashish nair
Unity Game Development (Hinge Joint Use cases, Self made animation)
1:14
Unity Game Development (Self made animation, Animator Controller and Trigger)
ashish nair
Unity Game Development (Self made animation, Animator Controller and Trigger)
0:57
Unity Game Development (Camera Orbits and Control Transfer)
ashish nair
Unity Game Development (Camera Orbits and Control Transfer)
4:53
Unity Game Development (THIRD ATTEMPT)
ashish nair
Unity Game Development (THIRD ATTEMPT)
3:50
Unity Game Development (SECOND ATTEMPT)
ashish nair
Unity Game Development (SECOND ATTEMPT)
4:44
Unity Game Development (FIRST ATTEMPT)
ashish nair
Unity Game Development (FIRST ATTEMPT)
4:10
(Perfectionist Difficulty) GAMEPLAY Tom Clancy's Splinter Cell: Blacklist
ashish nair
(Perfectionist Difficulty) GAMEPLAY Tom Clancy's Splinter Cell: Blacklist
35:23
Valheim MOD : Realistic Infinite Health
ashish nair
Valheim MOD : Realistic Infinite Health
2:48
IOT Smart Lighting System
ashish nair
IOT Smart Lighting System
2:20
Progenitor Of Malice : A Pandora Spell to leave Cities Defenseless
ashish nair
Progenitor Of Malice : A Pandora Spell to leave Cities Defenseless
6:35
MANDALA COLORING using Photoshop
ashish nair
MANDALA COLORING using Photoshop
11:43
Self Balancing Bike
ashish nair
Self Balancing Bike
14:42
Unique Skill - Allegiant Dead
ashish nair
Unique Skill - Allegiant Dead
5:23
The Spell of Curiosity Curse
ashish nair
The Spell of Curiosity Curse
6:49
THE SPELL OF ETERNAL SLEEP - For Hassle Free Assassinations . . . ~ophCreations
ashish nair
THE SPELL OF ETERNAL SLEEP - For Hassle Free Assassinations . . . ~ophCreations
3:08
Halo's Aether Suite + Team MCY's Triment Isles
ashish nair
Halo's Aether Suite + Team MCY's Triment Isles
7:01
Floating Island . . . [new Land mod] ~ ophCreations
ashish nair
Floating Island . . . [new Land mod] ~ ophCreations
1:00
PYROMANCER - The Fire Within . . . ~ophCreations
ashish nair
PYROMANCER - The Fire Within . . . ~ophCreations
1:50
The Witch - Skyrim ~ by ophCreations
ashish nair
The Witch - Skyrim ~ by ophCreations
1:54