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C++ and Vulkan Game Dev - Adding forces and more audio
2:36:47
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C++ and Vulkan Game Dev - Adding forces and more audio
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C++ and Vulkan Game Dev - Adding audio features to the engine
2:08:09
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C++ and Vulkan Game Dev - Fixing audio sound effects
1:50:18
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C++ and Vulkan Game Dev - General Clean Up and Refactor
3:17:06
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Vulkan and C++ Game Engine Development - Synchronisation, Audo and Linux
2:24:03
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C++ and Vulkan Game Dev - Fixing player movement part 2
2:53:14
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C++ and Vulkan Game Dev - Fixing player movement
2:27:07
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C++ and Vulkan Game Dev - Updating allocators for jolt physics
2:48:26
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C++ and Vulkan Game Dev - Fixing the swapchain
1:21:10
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Vulkan Game Engine Development - 16FPS to 5000FPS
12:35
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C++ and Vulkan Game Dev - Getting things running in Linux!
2:13:44
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C++ and Vulkan Game Dev - Making a level for my space game
2:50:35
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C++ and Vulkan Game Dev - Fixing view projection issues in our shaders.
2:44:49
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C++ and Vulkan Game Dev - Textures, images views, images and buffers all need fixing.
2:14:51
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C++ and Vulkan Game Dev - Trying to fix 3D and cube textures Part 2
2:29:21
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C++ and Vulkan Game Dev - Trying to fix 3D and cube textures
1:27:23
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C++ and Vulkan Game Dev - Cleanup after HUGE refactor
2:45:49
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C++ and Vulkan Game Dev - Trying to fix buffers
2:50:40
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C++ and Vulkan Game Dev - Improving the framerate further!
2:38:26
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C++ and Vulkan Game Dev - Trying to improve the framerate
2:40:56
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C++ and Vulkan Game Dev - Trying to synchronise a frame properly
2:48:28
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C++ and Vulkan Game Dev - Studying pipeline barriers
1:26:06
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C++ and Vulkan Game Dev - Fixing a broken swapchain
2:57:24
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C++ and Vulkan Game Dev - MASSIVE performance issue
2:50:02
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C++ and Vulkan Game Dev - Adding a player to the game engine
2:47:13
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Vulkan Game Engine Development - Debugging segfauts and memory leaks on Linux
3:22:23
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Linux, Vulkan and C++ Livestream
56:00
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C++ and Vulkan Game Dev - Finishing up with debugging crashes
1:54:47
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C++ and Vulkan Game Dev - Fixing crashes and adding features
2:40:45
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C++ and Vulkan Game Dev - Refactoring the rendering code
2:37:12
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C++ and Vulkan Game Dev - Refactoring the rendering code
2:25:56
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C++ and Vulkan Game Dev - Getting the debug renderer working - Part 2
2:14:09
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C++ and Vulkan Game Dev - Getting the debug renderer working
2:32:55
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C++ and Vulkan Game Dev - Fixing Shaders Issues - Part 2
2:29:00
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C++ and Vulkan Game Dev - Fixing shader issues
1:49:14
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C++ and Vulkan Game Dev - Fixing Buffer Alignment Issues
2:51:18
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C++ and Vulkan Game Dev - Cleaning up code
1:21:38
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C++ and Vulkan Game Dev - Building a Debug Renderer
1:53:17
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C++ and Vulkan Game Dev - Debugging physics
2:29:02
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C++ and Vulkan Game Dev - Attempting to add some gameplay
2:39:37
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C++ and Vulkan Game Dev - Adding Physics
2:30:33
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C++ and Vulkan Game Dev - Breaking Apart Jolt Physics
2:10:28
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C++ and Vulkan Game Dev - CMake stuff for Physics
1:35:02
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C++ and Vulkan Game Dev - Adding a Skybox and Audio
2:51:27
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C++ and Vulkan Game Dev - Foundation - Fixing Texture Mapping
2:16:08
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C++ and Vulkan Game Dev - Foundation - Dynamic Rendering
2:35:09
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C++ and Vulkan Game Dev - Foundation - Descriptor Buffers Part 2
3:01:03
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C++ and Vulkan Game Dev - Foundation - Descriptor Buffers
2:48:09
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C++ and Vulkan Game Dev - Parsing Shaders
2:41:58
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C++ and Vulkan Game Dev - Debugging Vulkan for bindless textures
2:05:48
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C++ and Vulkan Game Dev - Adding Bindless Descriptors
1:53:48
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C++ and Vulkan Game Dev - Fixing the BRDF
1:53:33
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Completed 1200 hours of programming in 2025
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C++ and Vulkan Game Dev - Changing Descriptors to Render More Models
2:40:44
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C++ and Vulkan Game Dev - Trying To Render Tonnes of Models
2:31:06
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C++ and Vulkan Game Dev - Simplying My Engine
1:57:05
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C++ and Vulkan Game Dev - Deleting Code Again
3:55:09
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C++ and Vulkan Game Dev - The Great Deleting
2:42:10
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C++ and Vulkan Game Dev - Fixing the SSBO with textures
2:36:40
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C++ and Vulkan Game Dev - Big refactor, GLB working again.
1:28:36
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Using my Custom Engine in a Game Jam
10:10
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Vulkan Game Engine Development - Improving the Frames with a Frame Graph
19:02
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Vulkan Game Engine Development - Multithreading the Engine
15:54
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Vulkan Game Engine - Materials and Music Improvements
13:46
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New Vulkan Game Engine - Things are getting serious
6:40
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Making a New Game Engine
3:04
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Vulkan Game Engine is Now 3D
3:06
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Develog - Vulkan Troubles
3:51
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Last Week In Game Developmet - Basic Vulkan Rendering
2:39
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Last Week In Game Development - Events In Engine
3:45
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Last Week In Game Development - Game Engine Development Began
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Last Week In Game Development - I Finished Studying
3:13
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Last Week In Game Development - Trees and Faster Code
2:06
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Last Week In Game Development - Why I'm Studying
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Last Week In Game Development - It Begins
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A Minecraft Clone
3:41
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olc Arcade Driver Complete
0:28
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Mass Aggregate Physics - Brigde Demo
1:03
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Mass Aggregate Physics - Blob Demo
0:40
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Mass Aggregate Physics - Shape Demo
0:30