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Creative Tokyo
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Keep it Stupid
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A Game's Skeleton
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Creative Tokyo
Parasitic Prototyping
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Pen & Paper
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DESIGNX | Game Designer Toolkit
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Push & Pull Strategy
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DESIGNX | Japan, The Gaming Giant: Can It Stay In The Game?
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The reason why companies need to localize
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Keep Mobile in mind when developping an app/game
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The new UX Design
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UX Design is like the wild west
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Q&A: How do you market a game?
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DESIGN X WRITING | More Than Letters
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#Shorts Insight #12
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#shorts Insight #11
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#shorts Insight #10
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#shorts Insight #7
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#shorts Insight #6
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#shorts Insight #5
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#Shorts Insight #4
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#Shorts Insight #3
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Design x Marketing - What and How with Ed Thompson & James Loginov. MC by Nondo-Jacob Sikazwe
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