Octodemy
Godot 4.6 is GREAT ! | Quick Features Overview
6:37
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Weapon Clipping is a Thing of the Past Now | Godot 4.5+
3:55
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How YOU can check out Godot's untested features | Exploring the future
4:25
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Customize your inspector | Godot 4
3:30
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The NEW Godot is already AWESOME | 4.6 and dev news
5:47
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Custom Raycast Vehicle Physics in Godot #5 | Shapecasts and Ramps
12:40
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Stylized light | Godot stencil effects
5:17
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Scanning for bones | Stencil effects in Godot
5:50
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Stencil Post Effects | Masking effects with Stencils in Godot 4.5
4:52
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Boat Water Clipping Effect | Stencils in Godot 4.5
3:40
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|| Godot 4.5 is HERE || You won't believe what's new
8:28
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Drawing Art in Godot | How to create a paint system
15:35
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Save png images from Godot | Learning subviewports
10:55
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Unleash the power of UI nodes | Stackable StyleBox'es in Godot
15:40
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How to fix wrong shadows | Split normals & imported models
2:21
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Making a GOOD Drag and Drop Inventory
13:04
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Creating complex 3D navigation | Fixing navmesh problems in Godot
10:19
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RTS Unit Selection in 3D | Drag select objects
7:44
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Custom Raycast Vehicle Physics in Godot #4 | The Basics END
18:00
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Custom Raycast Vehicle Physics in Godot #3 | Steering and Drifts
17:04
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Custom Raycast Vehicle Physics in Godot #2 | Acceleration
16:08
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Custom Raycast Vehicle Physics in Godot | Suspensions
12:00
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How to use VS Code with Godot | Setup and features
5:40
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Inspector Buttons are really easy now | Godot 4.4 tool buttons
2:12
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You can make an AWESOME particle debug tool | Godot 4.4 new feature
5:22
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How to fix hand paddle and fingers rotations in Blender Rigify
4:59
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| | | Godot 4.4 is so good ! | | | A BIG new release highlights
11:01
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Change gameplay with your Tiles | Custom Tile Data in Godot 4.3+
5:33
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Create a NEW feature to Godot (C++) | How to contribute code
10:41
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Godot Code Contributors Guide | Build and PR workflow
13:23
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MANY new features to Godot | 4.4 beta and dev news
7:22
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Complete Guide to FPS controllers
19:57
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GREAT changes coming to Godot | 4.4 and dev news
7:05
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Improve your new projects with Script Templates | Godot 4
5:02
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Making a GOOD third person camera in Godot 4
9:33
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Making a tower defense game from scratch
11:20
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How to make and use Outlines in 3D | Godot
12:37
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Godot's NEW interactive music types
9:53
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| | | Godot 4.3 is incredible! | | | Release highlights
11:08
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Godot's NEW feature is AWESOME
6:48
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Exporting your games with Godot 4
5:06
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An easy way to change your scenes | Godot editor scripts
3:03
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Godot custom import scripts | Change how your 3D MODELS are imported
4:29
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HOW AI AIMING WORKS IN GAMES (game tutorial) #godot
0:35
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Making projectiles hit moving targets in a game
17:39
Octodemy
Tweening animations in Godot 4
8:54
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Creating a custom tool plugin in Godot 4
10:24
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How to fix and recover from corrupted scenes in Godot
6:12
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Heat distortion effect | Godot
9:16
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How to use remote transforms with examples | Godot 4
3:20
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Scene thumbnails | Godot tips
0:21
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Changing project icon | Godot tips
0:18
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Disabling nodes | Godot tips
0:16
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Removing editor features | Godot tips
0:20
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Perfect bounce prediction with a game | Godot 4
0:36
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Debug game window| Godot tip
0:23
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String formatting | Godot Tip
0:11
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2D trajectory predictions in Godot 4 with a game | with perfect bounces
15:05
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Trajectory prediction in Godot 4
11:01
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Make your own line renderer
6:05
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25 (more) advanced Godot tips and tricks
5:25
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Animated health bars in 3D space | Godot 4
10:25
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Bake 2D navmeshes with tileset collisions | Godot 4.2
6:13
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Godot 4.2 release highlights
4:13
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Record and play multiple commands in blender | Action Recorder
8:16
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Exporting 3D Models to Godot 4 | GlTF settings
9:13
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Godot tips and hidden features to get more from the engine
6:46
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My first Godot engine experience
10:44
Octodemy
How to PROPERLY use rigify for games
5:49
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Create more with splines | Unity 2022 splines
7:01
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Improving game mood & taking a look at the AI | Devlog #5 | Barbarian platformer
5:53
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Use root motion to elevate your animations
3:38
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Export and use all your models into your game all at once | Batch export FBX
5:44
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Bone animations from physics | Simple addon | Blender flag tutorial
3:44
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Bake physics simulations into bones | Blender banner flag tutorial
6:35
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Fixing animation problems | Devlog #4 | Barbarian platformer
5:46
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Export 3D models to Unity | Blender FBX settings
4:24
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Combat abilities and audio | Devlog #3 | Barbarian platformer
7:03
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Understanding the NEW input system | Unity tutorial
27:54
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Improving combat & VFX | Devlog #2 | Barbarian platformer
5:06
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Combo system and fixing issues| Devlog #1 | 2.5D GAME
5:17
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Easy mobile twin stick controls | Unity tutorial
17:29
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ENDLESS ENGINES CHALLENGE | Beginner artist breakdown
5:49
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MISTAKES WERE MADE | My First 3D Game Devlog #0
5:18
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This is not a devlog yet
4:55