ThatGuyGlen
The Man Who Ruled Nintendo With an Iron Fist
28:37
ThatGuyGlen
The 6 Years of Engineering Behind The Nintendo Switch 2
17:56
ThatGuyGlen
How Darkwood Was Made and Why The Devs Quit After Their Biggest Success
20:27
ThatGuyGlen
How Slay The Spire's Developers Fixed The Game's Broken UI
0:53
ThatGuyGlen
From Flop to Phenomenon: The Untold Story Behind Slay the Spire’s Creation
21:57
ThatGuyGlen
The Future of This Channel is Uncertain
4:15
ThatGuyGlen
How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies
18:41
ThatGuyGlen
How Inscryption’s Prototype Was Made in 48 Hours
0:54
ThatGuyGlen
How Sacrificing a Trilogy of Other Games Led to Inscryption
21:34
ThatGuyGlen
The Secret Behind Designing Wonder and Mystery in Video Games
26:19
ThatGuyGlen
How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it
31:46
ThatGuyGlen
How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted
28:33
ThatGuyGlen
How A Deadly Disease Served as The Spark for Creating Hyper Light Drifter
29:04
ThatGuyGlen
How LIMBO Was Made and Why The Team Went Their Separate Ways
30:38
ThatGuyGlen
From Browser Games to Facing Bankruptcy: How Cult of The Lamb Was Made
22:06
ThatGuyGlen
How Two Students Created Risk of Rain and Why They Sold the IP Rights
26:10
ThatGuyGlen
How The First Zelda Was Made and Featured a First-Person Perspective Initially
15:41
ThatGuyGlen
How One Programmer Created Gaming's Most Complex Ecosystem
28:29
ThatGuyGlen
How Two People Created Gaming’s Most Complex Simulation System
38:54
ThatGuyGlen
How The Forest Was Made and Why The Indie Game Looks AAA
18:17
ThatGuyGlen
How OMORI Was Made and Why People Thought it Was a Scam
25:31
ThatGuyGlen
How Stray Was Made and Inspired by an Overpopulated City
16:31
ThatGuyGlen
How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours
22:44
ThatGuyGlen
How a Free Browser Game Turned Into Dead Cells
32:37
ThatGuyGlen
How Elden Ring Was Made and Why The Director Feels Apologetic
22:51
ThatGuyGlen
How Disco Elysium Was Made | Documentary
23:04
ThatGuyGlen
How Cuphead Was Made and Struggled Finding The Right Protagonist
24:05
ThatGuyGlen
How Pokémon Red & Blue Were Made
20:12
ThatGuyGlen
How Don’t Starve Was Made | Documentary
20:39
ThatGuyGlen
How Hades Was Made and Why its Early Concept Didn’t Work
19:56
ThatGuyGlen
How Amnesia: The Dark Descent Was Made and Saved The Developer
22:48
ThatGuyGlen
How One Person Changed Indie Games Forever
21:06
ThatGuyGlen
How The Binding of Isaac Was Made and Designed to Fail
25:17
ThatGuyGlen
How Terraria Was Made and Why Development Suddenly Stopped
19:25
ThatGuyGlen
The Story Behind Roots of Pacha's Development
16:28
ThatGuyGlen
How Shovel Knight Was Made and Started as a Joke
21:10
ThatGuyGlen
How Papers, Please Was Made and The History of The Developer
30:37
ThatGuyGlen
How Among Us Was Made and Why The Developers Wanted to Quit
20:35
ThatGuyGlen
How The Stanley Parable Was Made and Broke Up The Dev Team
25:30
ThatGuyGlen
How Celeste Was Made and Inspired by Real-Life Rock Climbing
20:42
ThatGuyGlen
How Undertale Was Made and Why its Success Scared The Creator
20:22
ThatGuyGlen
How Hollow Knight Was Made and First Appeared on Newgrounds
22:57
ThatGuyGlen
How Super Mario 64 Was Made
16:58
ThatGuyGlen
How Stardew Valley Was Made by Only One Person
21:09
ThatGuyGlen
How Darkest Dungeon Was Made and Caused an Outrage
24:19
ThatGuyGlen
How Journey Was Made and Why The Developer Went Bankrupt
16:05
ThatGuyGlen
How Subnautica Was Made and Saved by its Community
11:46
ThatGuyGlen
How Untitled Goose Game Was Made and Inspired by Hitman
13:45
ThatGuyGlen
Why Konami Pushed Hideo Kojima Out of The Company
19:10
ThatGuyGlen
How The Last Guardian Survived Development Hell
13:20