Lorenzo Barasti
Coding Hamming Distance in #Scala - 2 Functional approaches - #12in23
49:03
Lorenzo Barasti
Functions as First Class Citizens in Scala - #12in23
0:49
Lorenzo Barasti
Learning Typescript basics on Exercism - #12in23
1:05:48
Lorenzo Barasti
Learning Kotlin basics on Exercism - #12in23
1:37:23
Lorenzo Barasti
Learning Julia basics on Exercism - #12in23
2:07:32
Lorenzo Barasti
Clojure Code Refactoring - Tips From a Mentor
4:52
Lorenzo Barasti
Learning Clojure basics on Exercism - #12in23
1:27:21
Lorenzo Barasti
Learning Rust basics on Exercism - #12in23
1:12:26
Lorenzo Barasti
Learning Go basics on Exercism - #12in23
1:01:02
Lorenzo Barasti
Learning Elixir basics on Exercism - #12in23
1:18:33
Lorenzo Barasti
Instrumenting a Bit Torrent client written in Crystal with Prometheus
42:17
Lorenzo Barasti
Writing Your First Crystal Library
12:44
Lorenzo Barasti
How I got Lucky - Raw Crystal 2020
28:08
Lorenzo Barasti
Getting a PhD in Crystallography with Crystal - Raw Crystal 2020
11:21
Lorenzo Barasti
Shards Ecosystem - Raw Crystal 2020
13:29
Lorenzo Barasti
Crystal in Production - Raw Crystal 2020
26:17
Lorenzo Barasti
Reactive web apps with Crystal + Svelte.js - Raw Crystal 2020
25:26
Lorenzo Barasti
Real-world lessons writing Crystal C Bindings - Raw Crystal 2020
25:20
Lorenzo Barasti
Panel Discussion - Raw Crystal 2020
32:03
Lorenzo Barasti
How To Secure Your Crystal Apps - Raw Crystal 2020
31:58
Lorenzo Barasti
You don't need ORM... but the life is too short - Raw Crystal 2020
25:28
Lorenzo Barasti
Generative Art, SVG, and Celestine - Raw Crystal 2020
22:16
Lorenzo Barasti
Crystal Land… how it started and how it’s going - Raw Crystal 2020
36:44
Lorenzo Barasti
Crystal Tools: yesterday, today and tomorrow - Raw Crystal 2020
30:11
Lorenzo Barasti
Building an Observability Platform in Crystal - Raw Crystal 2020
31:19
Lorenzo Barasti
Raw Crystal 2020 - Main Room
5:09:41
Lorenzo Barasti
Lorenzo Barasti Live Stream
Lorenzo Barasti
#5 User-friendly CLIs - Build your own interactive DSL
21:42
Lorenzo Barasti
#4 Generic runtime systems - Build your own interactive DSL
16:40
Lorenzo Barasti
#3 Interpreting commands - Build your own interactive DSL
22:14
Lorenzo Barasti
#2.3 Parsing DSL commands into data types - Build your own interactive DSL
19:01
Lorenzo Barasti
#2.2 Parser combinators - Build your own interactive DSL
11:08
Lorenzo Barasti
#2.1 A parser for Game of Life - Build your own interactive DSL
17:09
Lorenzo Barasti
#1 Live-coding a REPL - Build your own interactive DSL
16:22
Lorenzo Barasti
Understanding queuing systems with Discrete-Event Simulation (3/3)
6:12
Lorenzo Barasti
Understanding queuing systems with Discrete-Event Simulation (2/3)
8:15
Lorenzo Barasti
Understanding queuing systems with Discrete-Event Simulation (1/3)
7:16
Lorenzo Barasti
Concurrency in Crystal: a primer
20:57
Lorenzo Barasti
Adding "Sign in with Twitter" to your Crystal web app
23:06