FoP   Lesson 4
Kyle Dencker
FoP Lesson 4
20:12
FoP   Lesson 3
Kyle Dencker
FoP Lesson 3
9:01
FoP   Lesson 1
Kyle Dencker
FoP Lesson 1
12:03
FoP   Lesson 2
Kyle Dencker
FoP Lesson 2
11:23
Simple Array Game: Day 3 - Single Player with AI
Kyle Dencker
Simple Array Game: Day 3 - Single Player with AI
13:07
Simple Array Game: Day 2 - Converting to GUI
Kyle Dencker
Simple Array Game: Day 2 - Converting to GUI
13:04
Simple Array Game: Day 1 - Making It Out of Text
Kyle Dencker
Simple Array Game: Day 1 - Making It Out of Text
18:56
Testing...
Kyle Dencker
Testing...
2018 CSA Week 1 - Recap
Kyle Dencker
2018 CSA Week 1 - Recap
5:17
2019 Florida Teacher of the Year Finalist - Kyle Dencker
Kyle Dencker
2019 Florida Teacher of the Year Finalist - Kyle Dencker
4:58
Creating a Command Line Menu/Switch Statements
Kyle Dencker
Creating a Command Line Menu/Switch Statements
6:25
Teaching Tech Tips 1 - Interactive Google Documents within Canvas
Kyle Dencker
Teaching Tech Tips 1 - Interactive Google Documents within Canvas
4:18
2017-2018 Programming Team Introduction
Kyle Dencker
2017-2018 Programming Team Introduction
9:20
Google Classroom   Regular Expressions
Kyle Dencker
Google Classroom Regular Expressions
15:21
CodeForces Round 355 Problem C - Tutorial
Kyle Dencker
CodeForces Round 355 Problem C - Tutorial
11:51
CodeForces Round 355 Problem B - Tutorial
Kyle Dencker
CodeForces Round 355 Problem B - Tutorial
22:45
CodeForces Round 355 Problem A - Tutorial
Kyle Dencker
CodeForces Round 355 Problem A - Tutorial
12:02
AP Computer Science A - 2016 Released Free Response Question 1
Kyle Dencker
AP Computer Science A - 2016 Released Free Response Question 1
14:43
AP Computer Science A - 2016 Released Free Response Question 2
Kyle Dencker
AP Computer Science A - 2016 Released Free Response Question 2
12:21
AP Computer Science A - 2016 Released Free Response Question 3
Kyle Dencker
AP Computer Science A - 2016 Released Free Response Question 3
12:54
AP Computer Science A - 2016 Released Free Response Question 4
Kyle Dencker
AP Computer Science A - 2016 Released Free Response Question 4
11:48
Toddler Finds Out About Baby Sister & Takes Action
Kyle Dencker
Toddler Finds Out About Baby Sister & Takes Action
0:49
libGDX Soundboard Tutorial 5 - Building an InputProcessor
Kyle Dencker
libGDX Soundboard Tutorial 5 - Building an InputProcessor
13:41
libGDX Soundboard Tutorial 4 - Menus and Additional Screens
Kyle Dencker
libGDX Soundboard Tutorial 4 - Menus and Additional Screens
14:00
libGDX Soundboard Tutorial 3 - Adding Multi-Touch Input
Kyle Dencker
libGDX Soundboard Tutorial 3 - Adding Multi-Touch Input
2:52
libGDX Soundboard Tutorial 2 - Touch Input/Play Sounds
Kyle Dencker
libGDX Soundboard Tutorial 2 - Touch Input/Play Sounds
26:48
libGDX Soundboard Tutorial 1 - Placing Textures on Screen
Kyle Dencker
libGDX Soundboard Tutorial 1 - Placing Textures on Screen
14:48
libGDX Tutorial Request 1 - Creating Simple Bullets
Kyle Dencker
libGDX Tutorial Request 1 - Creating Simple Bullets
23:46
Java Basics - Part 6 - Introduction to Methods
Kyle Dencker
Java Basics - Part 6 - Introduction to Methods
9:29
libGDX Particle Effect Explained
Kyle Dencker
libGDX Particle Effect Explained
4:11
Java Basics - Part 5 - Loops!  For, While and Do While
Kyle Dencker
Java Basics - Part 5 - Loops! For, While and Do While
12:40
HTML Basics - Part 3 - Font Tag + Text Formatting
Kyle Dencker
HTML Basics - Part 3 - Font Tag + Text Formatting
4:47
HTML Basics - Part 2 - Break and Header Tags + Background and Text Color
Kyle Dencker
HTML Basics - Part 2 - Break and Header Tags + Background and Text Color
6:38
HTML Basics - Part 1 - 4 Basic Tags + Paragraph Tags
Kyle Dencker
HTML Basics - Part 1 - 4 Basic Tags + Paragraph Tags
8:09
Java Basics - Part 4 - If Statements and Nested If-Else Statments
Kyle Dencker
Java Basics - Part 4 - If Statements and Nested If-Else Statments
13:10
Creating A Simple 2D Platformer Game with libGDX - Part 23 - Zooming Out
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 23 - Zooming Out
9:36
Java Basics - Part 3 - Scanner and Primitive Data Types
Kyle Dencker
Java Basics - Part 3 - Scanner and Primitive Data Types
13:18
Adventures of Cool Guy - Demo 2
Kyle Dencker
Adventures of Cool Guy - Demo 2
1:16
Creating A Simple 2D Platformer Game with libGDX - Part 22 - Adding Background Music
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 22 - Adding Background Music
5:51
Creating A Simple 2D Platformer Game with libGDX - Part 21 - Adding Sound Effects
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 21 - Adding Sound Effects
5:27
Creating A Simple 2D Platformer Game with libGDX - Part 20- Bitmap Fonts
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 20- Bitmap Fonts
12:48
Java Basics - Part 2 - Print, Println and Other Output Formatting
Kyle Dencker
Java Basics - Part 2 - Print, Println and Other Output Formatting
10:56
Java Basics - Part 1 - Setting Up Eclipse and Creating a Java Project
Kyle Dencker
Java Basics - Part 1 - Setting Up Eclipse and Creating a Java Project
12:39
Creating A Simple 2D Platformer Game with libGDX - Part 19 - Parallax Scrolling Backgrounds
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 19 - Parallax Scrolling Backgrounds
18:25
Creating A Simple 2D Platformer Game with libGDX - Part 18 - Simple Backgrounds
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 18 - Simple Backgrounds
10:08
Creating A Simple 2D Platformer Game with libGDX - Part 17 - Clean Up
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 17 - Clean Up
8:52
Creating A Simple 2D Platformer Game with libGDX - Part 16 - Game Over Screen
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 16 - Game Over Screen
8:24
Creating A Simple 2D Platformer Game with libGDX - Part 15 - Start Screen
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 15 - Start Screen
8:56
2014 Indie Galactic Space Jam - 23 Hours
Kyle Dencker
2014 Indie Galactic Space Jam - 23 Hours
1:23
2014 Indie Galactic Space Jam - 19 Hours
Kyle Dencker
2014 Indie Galactic Space Jam - 19 Hours
1:30
2014 Indie Galactic Space Jam - 17 Hours
Kyle Dencker
2014 Indie Galactic Space Jam - 17 Hours
1:53
2014 Indie Galactic Space Jam - 15 Hours
Kyle Dencker
2014 Indie Galactic Space Jam - 15 Hours
0:18
2014 Indie Galactic Game Jam - 10 Hours
Kyle Dencker
2014 Indie Galactic Game Jam - 10 Hours
1:43
2014 Indie Galactic Space Jam - 7 Hours In
Kyle Dencker
2014 Indie Galactic Space Jam - 7 Hours In
0:48
Creating A Simple 2D Platformer Game with libGDX - Part 14 - Next Level Screen
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 14 - Next Level Screen
15:04
Creating A Simple 2D Platformer Game with libGDX - Part 13 - Loading The Next Level
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 13 - Loading The Next Level
11:48
Creating A Simple 2D Platformer Game with libGDX - Part 12 - Collectible items
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 12 - Collectible items
13:53
Creating A Simple 2D Platformer Game with libGDX - Part 11 - Loading Levels From Files
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 11 - Loading Levels From Files
8:47
Adventures of Cool Guy Demo
Kyle Dencker
Adventures of Cool Guy Demo
1:24
Creating A Simple 2D Platformer Game with libGDX - Part 10 - Moving The Camera
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 10 - Moving The Camera
6:43
Creating A Simple 2D Platformer Game with libGDX - Part 9 - Multi-Touch Controls
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 9 - Multi-Touch Controls
14:49
Creating A Simple 2D Platformer Game with libGDX - Part 8 - Creating Other Game Objects
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 8 - Creating Other Game Objects
15:21
Creating A Simple 2D Platformer Game with libGDX - Part 7 - Hit Boxes
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 7 - Hit Boxes
10:15
Creating A Simple 2D Platformer Game with libGDX - Part 6 - ArrayLists and Inheritance
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 6 - ArrayLists and Inheritance
14:07
Creating A Simple 2D Platformer Game with libGDX - Part 5 - Collisions and Gravity
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 5 - Collisions and Gravity
10:53
Creating A Simple 2D Platformer Game with libGDX - Part 5.5 - Clarification of Part 5
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 5.5 - Clarification of Part 5
1:27
Creating A Simple 2D Platformer Game with libGDX - Part 4 - Keyboard Input and Moving Sprites
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 4 - Keyboard Input and Moving Sprites
6:19
Creating A Simple 2D Platformer Game with libGDX - Part 2 - Draw A Sprite
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 2 - Draw A Sprite
11:59
Creating A Simple 2D Platformer Game with libGDX - Part 3 - Setup Objects
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 3 - Setup Objects
13:02
Creating A Simple 2D Platformer Game with libGDX - Part 1 - Setup Eclipse with libGDX
Kyle Dencker
Creating A Simple 2D Platformer Game with libGDX - Part 1 - Setup Eclipse with libGDX
8:33
Gameplay Test 1 - LibGDX/Particle Effects
Kyle Dencker
Gameplay Test 1 - LibGDX/Particle Effects
0:55
libGDX - Particle Editor Demonstration
Kyle Dencker
libGDX - Particle Editor Demonstration
0:11