David Wesst
How to Add an External Library to Your Godot 4.2+ C# Project | A Step-by-Step Tutorial
4:55
David Wesst
006: How Will AI Impact Small Businesses? (with James Chambers)
46:59
David Wesst
005: Should you Invest Everything into AI Today?
47:45
David Wesst
004: Is Microsoft an AI Company Now?
48:23
David Wesst
003A: Yes. But What Work Should It Be Doing?
5:56
David Wesst
003: Can I Build an AI Assistant to Replace Me?
38:46
David Wesst
002A: No. I Won't Have To Teach My Kids How To Drive
6:43
David Wesst
002: Will I Have To Teach My Kids To Drive?
37:27
David Wesst
001A: AI Can Extend the "Human" Touch
20:48
David Wesst
001: Can AI Replace the Human Touch in Teaching and Coaching?
44:31
David Wesst
000: Welcome to Remember The Human
1:29
David Wesst
Sir Cucumber is Totally Sus | Where's the Fun in Princess Tomato in the Salad Kingdom
7:33
David Wesst
I am NOT trying to become a game developer | Devlog
4:53
David Wesst
Professional Solution Architecture from an Amateur Game Developer | Out the Door Devlog
9:15
David Wesst
I forgot the most important part of my game | Out The Door Devlog
5:49
David Wesst
Out the Door Devlog | December 2020
5:42
David Wesst
How to Export Godot Projects from the Command Line
0:58
David Wesst
Post LDJAM 47 Game Update | Out the Door Devlog
6:14
David Wesst
Solo Gamejam Experience | A Ludum Dare 47 Story
15:59
David Wesst
OUT THE DOOR a Ludum Dare submission by David Wesst
2:27
David Wesst
Gamejam Project Scaffold Demo | LDJAM 47 Devlog
5:48
David Wesst
Gamejam Goals & Objectives with a Porftolio Review
8:32
David Wesst
Gamejam Prep Steps | How To Get Ready to Jam Out, GameDev Style!
5:20
David Wesst
Developer Art Stream | LDJam 47 Prep
1:41:41
David Wesst
GDevelop, Prototyping, and Noobness | 2-Hour Tech Spike LIVE
1:58:07
David Wesst
GDevelop, Prototyping, and Noobness | Stream Highlights
16:44
David Wesst
Games as Overlays | 2-Hour Tech Spike LIVE
2:07:56
David Wesst
Getting Out of a Creative Slump | Meta Devlog
7:51
David Wesst
0.1 Beta Release Notes | Little Shop of Wall Street Devlog #2
6:55
David Wesst
Post-Post LD46 Gamejam Update | Little Shop of Wall Street Devlog #1
10:15
David Wesst
Ludum Dare 46 Results, Retrospective, and FINALE Devlog
21:36
David Wesst
Post-Jam Check In & Godot Instancing (Edited)
2:10:35
David Wesst
Ludum Dare 46 Post-Mortem
47:41
David Wesst
Developer Art & Collaboration | A Ludum Dare 46 Devlog
18:20
David Wesst
Gamejam Prep: Exploring GDevelop, PixelBox.js, and Maybe More!
1:23:29
David Wesst
How to Use External C# Libraries in Godot
11:44
David Wesst
Refactoring and Writing Tests in Unity3D #2
2:27:45
David Wesst
From Godot to Unity to Writing Tests Too Late | March 2020 Devlog
16:05
David Wesst
LIVE: Writing Test Code in Unity3D
55:37
David Wesst
How To Unblock Your Game Design Thinking
10:12
David Wesst
Feburary 2020 Devlog | From Narrative to Maths
9:19
David Wesst
How GitHub Makes Game Making Easier for Non-Coders
7:30
David Wesst
January 2020 Devlog | Car Scientist Web Version and Game Breaking Bug Fixes
6:15
David Wesst
Where to find your GameDev Community (and to tell if they're any good)
14:51
David Wesst
No Cost Game Design Toolbox and Process
11:23
David Wesst
Gamejam Tips & Retrospective [Car Scientist Lessons]
10:30
David Wesst
#myfirstgamegame Review and Retrospective (and Demo)
25:09
David Wesst
Day 30 Devlog - Victory! I am a Gamedev!
7:53
David Wesst
Day 26 | Dialogue and Self Doubt
4:21
David Wesst
Day 19 Devlog | The Design Hat (Also, It's Working)
7:30
David Wesst
Day 16 Devlog | The Halfway Feature Freeze
5:09
David Wesst
Day 12-13 Devlog | New Tool Lemonade
3:45
David Wesst
Day 11 Devlog | Designing Foundations
3:41
David Wesst
Day 1 Devlog | And So It Begins...
3:34
David Wesst
Day 0 Devlog | Announcing my Participation in Game Off 2019 After Wasting 3 Hours
2:00
David Wesst
Game Development Sprint Review & Retrospective & Planning | #VagabondGame
22:43
David Wesst
#VagabondGame Sprint 2 Scrum (Week 2)
4:58
David Wesst
#VagabondGame Sprint 2 Scrum (Week 1)
4:44
David Wesst
Game Development Sprint Review & Retrospective & Planning | #VagabondGame
36:33
David Wesst
#VagabondGame Sprint 1 Scrum (Week 2)
5:23
David Wesst
#Vagabond Game Sprint 1 Scrum (Week 1)
6:12
David Wesst
#VagabondGame Sprint 1 Planning
7:49
David Wesst
#VagabondGame Sprint 0 Review
18:21
David Wesst
#VagabondGame Sprint 0 Retrospective
7:15
David Wesst
Game Development Sprint Review & Retrospective & Planning | #VagabondGame
45:17
David Wesst
#VagabondGame Scrum | Sprint 0 (Week 2)
7:24
David Wesst
#VagabondGame Weekly Update | Sprint 0 (Week 1)
6:26
David Wesst
#VagabondGame | Project Re-Kickoff and Sprint 0 Planning
28:49
David Wesst
Project #VagabondGame Re-Kickoff | Sprint 0 Planning
1:11:11
David Wesst
WTF in Shenmue? [Where's the Fun]
9:24
David Wesst
WTF in SimCity [Where's the Fun]
11:23
David Wesst
#gamedev Adding Narrative to the Game and Dev Thoughts Part 2
2:00:15
David Wesst
#gamedev Adding Narrative to the Game and Dev Thoughts Part 2
2:00:05
David Wesst
Epic Online Services [Dev Thoughts]
9:30
David Wesst
Thoughts on PlayFab then Makin' Da Games Funner! [Gamedev]
2:07:11
David Wesst
WTF in Power Grid Deluxe? [Where's the Fun]
10:26
David Wesst
WTF in Nightshade? [Where's the Fun]
10:49
David Wesst
WTF in Moonlighter [Where's the Fun]
12:04
David Wesst
WTF in Stardew Valley [Where's the Fun]
13:19
David Wesst
WTF in Harvest Moon? [Where's the Fun]
9:59
David Wesst
WTF in Shadowgate? [Where's the Fun]
12:36
David Wesst
WTF in Unavowed? [Where's the Fun]
10:12
David Wesst
Surge - New 'N Shiny Ep. 1
3:21
David Wesst
Script Unscripted 0-4 (LIVE): Plugging in Script with Cordova Plugins
1:10:28
David Wesst
Script Unscripted 0-3 (LIVE) - Getting Responsive-ble with Cordova
1:06:03
David Wesst
Script Unscripted 0-1 (MINIFIED) - Warming Up To Cordova
3:06
David Wesst
Script Unscripted 0-2 (LIVE) - Making a Cordova App
1:10:51
David Wesst
Script Unscripted 0-1 (LIVE): Warming Up to Cordova
55:06
David Wesst
Get to the Point 0-1: Upgrade your Azure Ghost
4:11