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Top 5 Games That Inspired Me as a Designer in 2023
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Top 5 Games That Inspired Me as a Designer in 2022
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How to Make Cards in Component Studio 2 | First Impressions!
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AlphaNoodles Retrospective - 5 Lessons Learned Making a Word Puzzle App
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Top 5 Games That Inspired Me as a Designer in 2021
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Notion for Game Designers | Full Template Walkthrough
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Notion for Game Designers | Best Tool for Organizing Projects?
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How to Trigger Code in Other Objects in Tabletop Simulator
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Overlapping Card Combinations in Tichu (Mechanism Spotlight)
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Board Game Design Advice Book Review (2nd Edition)
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Action Sharing in Marvel United (Mechanism Spotlight)
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How to Make Tiles in nanDECK
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How to Use Atom Text Editor with Tabletop Simulator
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Preventing the Alpha Gamer Problem - Is It the Designer's Responsibility?
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Top 5 Games That Inspired Me as a Designer in 2020
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Tabletop Simulator Custom Counter Tokens - Code Walkthrough
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How to Add Icons in nanDECK
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How to Make Custom Counter Tokens in Tabletop Simulator
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How to Export nanDECK Cards for Tabletop Simulator
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How to Sync nanDECK to Google Sheets
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Scripting with Empty Decks in Tabletop Simulator
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nanDECK Tutorial | Introduction and Overview
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Scripting Card Drafting in Tabletop Simulator
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Integrated Damage in Mechs vs. Minions (Mechanism Spotlight)
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Scripting Card Auto-Refill in Tabletop Simulator
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Calculated Card Values in Slay the Spire (Mechanism Spotlight)
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Scripting Card Setup in Tabletop Simulator
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Scripting in Tabletop Simulator - Intro for Beginners
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Multiple Win Conditions in Lovecraft Letter (Mechanism Spotlight)
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How to Modify Components in Tabletop Simulator (Legacy Games and Rapid Iteration)
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How to Make Custom Dice in Tabletop Simulator
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Building Blocks of Tabletop Game Design Book Review
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How to Make Custom Cards in Tabletop Simulator
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How to Use States in Tabletop Simulator
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How to Label Components in Tabletop Simulator
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The 7 Habits of Highly Effective Game Designers | Sharpen the Saw
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Top 5 Board Games That Inspired Me as a Designer in 2019
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Hidden Information in Tabletop Simulator
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Capping Buildings in Santorini (Mechanism Spotlight)
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The 7 Habits of Highly Effective Game Designers | Synergize
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How to Use Snap Points in Tabletop Simulator
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How to Prototype in Tabletop Simulator - Introduction and Overview
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The 7 Habits of Highly Effective Game Designers | Seek First to Understand, Then to Be Understood
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The 7 Habits of Highly Effective Game Designers | Think Win-Win
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The 7 Habits of Highly Effective Game Designers | First Things First
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The 7 Habits of Highly Effective Game Designers | Begin With the End in Mind
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The 7 Habits of Highly Effective Game Designers | Be Proactive
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Catching Up in The Quacks of Quedlinburg (Mechanism Spotlight)
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