100 Point Lights With Deferred Rendering
John Manard III
100 Point Lights With Deferred Rendering
8:52
Multi-Threaded Physics Engine Demo
John Manard III
Multi-Threaded Physics Engine Demo
6:25
Starfall Demo - 476 Cal Poly
John Manard III
Starfall Demo - 476 Cal Poly
1:09
Unity Game Test - Rescuing the Sheep :)
John Manard III
Unity Game Test - Rescuing the Sheep :)
0:49
Hybrid Rasterization and Voxel-Based Global Illumination Demo
John Manard III
Hybrid Rasterization and Voxel-Based Global Illumination Demo
2:37
Voxel Based Global Illumination in OpenGL
John Manard III
Voxel Based Global Illumination in OpenGL
1:21
Voxel Raytracer With Denoiser in OpenGL
John Manard III
Voxel Raytracer With Denoiser in OpenGL
0:21
Real Time Voxel Based Raytracing in OpenGL
John Manard III
Real Time Voxel Based Raytracing in OpenGL
0:54
Advanced Graphics Project
John Manard III
Advanced Graphics Project
1:09
Shadows and Bloom Scene
John Manard III
Shadows and Bloom Scene
0:43
Computer Animation Final Project
John Manard III
Computer Animation Final Project
3:42
portal dance
John Manard III
portal dance
0:16
OpenGL Skinning and Animation Blending Project
John Manard III
OpenGL Skinning and Animation Blending Project
0:35
OpenGL Singing Final Version
John Manard III
OpenGL Singing Final Version
1:03
Singing Prototype OpenGL
John Manard III
Singing Prototype OpenGL
0:36
OpenGL Plane Animation
John Manard III
OpenGL Plane Animation
0:59
Game Portfolio 2020
John Manard III
Game Portfolio 2020
1:31
John Manard Programming Showcase
John Manard III
John Manard Programming Showcase
1:36