Vlad Golyanik (4DQV)
[BMVC 2025] Ev4DGS: Novel-View Rendering of Non-Rigid Objects from Monocular Event Streams
3:03
Vlad Golyanik (4DQV)
[ICCV 2025] Bring Your Rear Cameras for Egocentric 3D Human Pose Estimation
7:16
Vlad Golyanik (4DQV)
[CVPRW 2025] Dynamic EventNeRF: Reconstructing Dynamic Scenes from Multi-view RGB and Event Streams
7:14
Vlad Golyanik (4DQV)
[CVPRW 2025] Outlier-Robust Multi-Model Fitting on Quantum Annealers
7:26
Vlad Golyanik (4DQV)
[CVPR 2025 Highlight] QuCOOP: ...Solving Composite and Binary-Parametrised Problems on Quantum...
6:57
Vlad Golyanik (4DQV)
[CVPR 2025] Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with NDFs
3:28
Vlad Golyanik (4DQV)
[ICLR 2025] DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image
3:52
Vlad Golyanik (4DQV)
[EG'2025] D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
7:45
Vlad Golyanik (4DQV)
[3DV 2025] Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objects
8:35
Vlad Golyanik (4DQV)
[3DV2025] E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian Splatting
4:03
Vlad Golyanik (4DQV)
[NeurIPS 2024] NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory
5:30
Vlad Golyanik (4DQV)
[ECCV 2024] Relightable Neural Actor with Intrinsic Decomposition and Pose Control
3:25
Vlad Golyanik (4DQV)
[ECCV 2024] ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions
8:16
Vlad Golyanik (4DQV)
[3DV 2024] SceNeRFlow:Time-Consistent Reconstruction of General Dynamic Scenes
4:38
Vlad Golyanik (4DQV)
[CVPR24] Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
7:55
Vlad Golyanik (4DQV)
[CVPR 2024] 3D Human Pose Perception from Egocentric Stereo Videos (Conference Video)
4:59
Vlad Golyanik (4DQV)
[CVPR 2024 Highlight] UnrealEgo Benchmark Overview and Submission Details
0:57
Vlad Golyanik (4DQV)
[CVPR 2024] EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
9:07
Vlad Golyanik (4DQV)
[CVPR 2024] 3D Human Pose Perception from Egocentric Stereo Videos
7:47
Vlad Golyanik (4DQV)
[3DV 2024] MACS: Mass Conditioned 3D Hand and Object Motion Synthesis
5:43
Vlad Golyanik (4DQV)
[3DV 2024] 3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
6:41
Vlad Golyanik (4DQV)
[SIGGRAPH ASIA 2023] Decaf: Monocular Deformation Capture for Face and Hand Interactions
4:10
Vlad Golyanik (4DQV)
[SIGGRAPH 2023 Talk] EgoLocate, Yi et al.
10:04
Vlad Golyanik (4DQV)
[QCVML 2023] Practical Quantum Computing
33:35
Vlad Golyanik (4DQV)
[QCVML 2023] Quantum Computing for Robust Fitting
39:46
Vlad Golyanik (4DQV)
[QCVML 2023] Quantum Approaches in Shape Analysis
46:42
Vlad Golyanik (4DQV)
[QCVML 2023] Quantum Probabilistic Neural Networks
49:11
Vlad Golyanik (4DQV)
[QCVML 2023] Introduction to Quantum Annealing with Opportunities and Challenges in Computer Vision
43:53
Vlad Golyanik (4DQV)
[CVPR 2023 Talk] EventNeRF: Neural Radiance Fields from a Single Colour Event Camera
8:00
Vlad Golyanik (4DQV)
[CVPR 2023 Highlight] Quantum Multi-Model Fitting
6:53
Vlad Golyanik (4DQV)
[CVPR 2023] Self-supervised Pre-training with Masked Shape Prediction for 3D Scene Understanding
8:01
Vlad Golyanik (4DQV)
[CVPR 2023] CCuantuMM: Cycle-Consistent Quantum-Hybrid Matching of Multiple Shapes
7:39
Vlad Golyanik (4DQV)
[ICLR 2023 Oral] QuAnt: Quantum Annealing with Learnt Couplings
9:39
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023, STAR] Dense Monocular Non-Rigid 3D Reconstruction, PART 5: Emerging Areas
7:34
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023, STAR] Dense Monocular Non-Rigid 3D Reconstruction, PART 4: Hands and Animals
9:56
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023, STAR] Dense Monocular Non-Rigid 3D Reconstruction, PART 3: Faces
14:36
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023, STAR] Dense Monocular Non-Rigid 3D Reconstruction, PART 2: Humans
12:27
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023, STAR] Dense Monocular Non-Rigid 3D Reconstruction, PART 1: SfT and NRSfM
12:31
Vlad Golyanik (4DQV)
[4DQV Lecture Series] The Quantum Computing Survival Guide, Part 2
1:03:27
Vlad Golyanik (4DQV)
[4DQV Lecture Series] The Quantum Computing Survival Guide, Part 1
44:42
Vlad Golyanik (4DQV)
[TVCG 2024] Fast Non-Rigid Radiance Fields from Monocularized Data
7:39
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023] IMoS: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions
7:21
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2023] Scene-Aware 3D Multi-Human Motion Capture from a Single Camera
6:26
Vlad Golyanik (4DQV)
[CVPR 2023] MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis
7:00
Vlad Golyanik (4DQV)
[CVPR 2023] EventNeRF: Neural Radiance Fields from a Single Colour Event Camera
9:03
Vlad Golyanik (4DQV)
[BMVC 2022] HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performances
4:37
Vlad Golyanik (4DQV)
[QuMoSeg, ECCV 2022] Quantum Motion Segmentation
4:48
Vlad Golyanik (4DQV)
[3DV 2022 Best Student Paper] MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes
9:25
Vlad Golyanik (4DQV)
[UnrealEgo, ECCV 2022] UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture
7:20
Vlad Golyanik (4DQV)
[ECCV 2022] HULC: 3D HUman Motion Capture with Pose Manifold Sampling and Dense Contact Guidance
7:38
Vlad Golyanik (4DQV)
[NeRF-OSR, ECCV 2022] NeRF for Outdoor Scene Relighting
5:10
Vlad Golyanik (4DQV)
[CVPRW 2023] Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Model
4:15
Vlad Golyanik (4DQV)
[CVPR 2022] Playable Environments: Video Manipulation in Space and Time
4:53
Vlad Golyanik (4DQV)
[EUROGRAPHICS 2022, STAR] Advances in Neural Rendering
1:32:53
Vlad Golyanik (4DQV)
[CVPR 2022] φ-SfT: Shape-from-Template with a Physics-Based Deformation Model
5:45
Vlad Golyanik (4DQV)
[ICCV 2021] EventHands: Real-Time Neural 3D Hand Reconstruction from an Event Stream
8:59
Vlad Golyanik (4DQV)
[4DQV Lecture Series] Applications on Quantum Annealers at JSC
1:05:11
Vlad Golyanik (4DQV)
[GraviCap, ICCV 2021] Gravity-Aware Monocular 3D Human-Object Reconstruction
5:58