2030: Creating Windows 14 in python
YES YES YES YES YES YES YES!
I like how you made chunks cubic and not tall because you can tile them vertically now and have more height than in Minecraft
I love your style of making videos. You have adequate explanation of what you're doing but never go into too much depth that you stray away from your workflow. Really interesting to see each project start to form.
I've been at this for 4 hours and I'm only 10 minutes in. absolutely insane tutorial, keep it up!
you dont know how useful this tutorial is and how much you have opened the barrier entry for people like me to make voxel games. thank you.
incredible work! thanks so much! its so fun to play around with your code to visualize world generation through noise
Just finished the entire tutorial over the course of a week. I absolutely enjoyed each second, thank you so much for creating a detailed in-depth tutorial on this topic!
Thank you so much for this video! Saw it drop last night and couldn't help but stay up until 1am just working on the first 10 minutes...😅
If you had told me you could program a Minecraft style voxel engine in Python and get good framerates, I'd have called you insane. This video is insanely good.
I have a voxel engine with a different approach. Storing chunks in a single texture array (single byte value for the material id). This is of course using more memory adding some limitations, but it adds other possibilities like doing chunk reduction in transform and compute shaders. From the texture data I can compute all the reduced chunks into a single vbo and render all the chunks using indirect rendering. It also adds a lot of possibilities for lighting since you can step through the chunk data in the texture using bresenham to add some farily impressive lighting since you can cheaply cast rays. There are probably several other ways you can approach it. The goal was to keep things pure python (no numba) as a challenge.
This is the first video to get me to understand opengl.
damn you made the ambient occlusion convincing
Bro I just wanted to say they your channel is so underrated (I know really cliche to say this but it’s true), the things you have made have learnt me so so much. Ty for this!! ❤
I really appreciate fact that you named this video Creating Voxel Engine not Creating Minecraft. I know that it's silly to be bothered by such thing but there is a lot more in Minecraft than just destroyable blocks
Holy mother of coding... a one hour tutorial! Mate, thank you :D
It's great that you have made a video of this because I have tried to create voxels on my own and it was never easy to do it on my own, and my level of English is low and it is difficult to understand the forums that talk about this topic.
Bro, you are the chaddesd python programmer that I've ever known! GG and thank you for sharing!
This is an amazing tutorial. I myself am dabbling in voxel game creation, can't wait to try out these things in Rust by myself!
@mokouu