For even better results, use more than three colours, using the wavelength node to give a spread of wavelengths.
Thanks for explaining what each node does and including the world option in this.
this is amazing i also appreciate your comprehensive explanation :trophy-yellow-smiling:
Also: I find it kind of amazing how Blender is programmed so well, that you were able to create the shader by "simply" plugging in the actual physics. Well - looking simple, when you know how to do it :)
Quick, easy to understand and straight forward, thank you so much for this 👍
a tutorial of somn so advanced that isnt 45 mins long and easily explained?! i must congratulate you, sir!
0:25 load HDR image environment texture node. How Do I select HDR image?
The way you broke down how light/color interacts with actual diamonds was insane. 10/10 tutorial
This is exactly what ive been searching for so longgg
There's a simpler 'Default Cube' tutorial that does the RGB trick but this really looks better and renders faster too - many thanks!
A very good and relatively easy explanation of how to make a diamond shader!
great tutorial. good pace and good explanations. you deserve much more subscribers for that quality
where is the shader?
Brilliant tut here, and well explained, thanks a lot!
Woah, the first one that works for me! Thank You!!! I tried to do diamond shading for ageeesssssss
Do you think it would be possible to create an image like the one you show at 0:41 in blender?
First time physics class helped something make sense. Love it thanks!
This is some premium level tutorial
Masterful. Thanks man, really appreciated.
@mailinechan7815