@ReeceGeofroy

If you pick up the game please make sure to drop us a review to help create the best launch for our game possible! https://store.steampowered.com/app/1515330/Monster_Tribe/

@Goodgis

Congratulations, my friend! All your hard work has paid off and I'm so happy and excited for you.

@gamedevreasearch

Hey, Reece....
I just came from the steam page, and was checking out the reviews.  I found your channel before the game was out, about when you started development on this  game. I just have to say; I'm sorry. I saw how negative the steam reviews were, and I sort of agree. I tried to be optimistic the whole time, because I thought that maybe it would work out, and I didn't want to hurt your feelings or be negative. After all, it was your dream. I wanted it to come true. But the truth is, I was worried about it's success from the beginning. It's just way too cluttered. You had too many ideas and mechanics all going at once. You were overscoping HARD. You didn't apply a very important lesson. I know, it's a hard lesson to learn, and it always hurts, but you just have to do it sometimes. You didn't "Kill Your Darlings". You just wanted it all. But you can't have it all. Life isn't that good most of the time. The game was unfocused and overcrowded, and that's why it failed. I'm sorry. I knew this would happen with the way you were going. I just didn't want to sound rude or pretentious, since I'm not an expert, and I didn't want to hurt your feelings. I should have said something. Maybe if I had, then you would have made the necessary changes to make this game shine. I guess I've learned my lesson. From now on, I'm going to speak up, to provide constructive criticism and tough love. Even if it hurts people, sometimes they just need to hear it. Reece, I promise, I'll never just let bad game dev choices slide. Who cares if I'm not a professional?! We're all just learning this together. I'll do my best to keep something like this from happening again, but if they don't listen, then so be it. Good luck on your next game, and I'll be watching and trying my best to provide good feedback whenever I can.

@alu2901

Congratulations. It is honestly really cool seeing one of these release. I hope it does well.

@Andrew.60

Good luck with the next project!

@_Cotton

Congrats Reece!

@caedmonkehler7312

Dude, thats so hype. this entire series has been so fun. now that your done tho, PLEASE make a 1 month update video talking about how the game went. Patches, Sales, Post launch marketing, Steam communications, etc. that would be really helpful

@ZTimeGamingYT

This has been one long but memorable journey. Amazing work on completing this incredible project!

@ballomizzy

Congrats on the launch, Reece! 
looking forward to your next projects!

@saultoons

Congratulations!!! :D

@slowfuse

the reviews on this are brutal. lol.

@LazyAlarm

Huge congratulations on the launch! I'm excited to see how it goes and what you do next!

@PeterMilko

Im playing it!

@cyqry

Hell yeah dude, congrats on going gold!

@PhantasmicDev

LETSS GOOO!!!
Congrats on the release!

@erreor800

🎉

@youmac1336

its amazing to see how far the game has come, congratulations on finally finishing it!

@benjeminpenguin5764

Such a bitter sweet moment! I've been watching these for what feels like forever now. Congrats Reece!!! You deserve it and more!

@CreativeSteve69

Yo Reece for following you for quite a long time. It has been a huge inspiration on seeing this dream game of yours grow over the past few years. I can't wait to give it a go. Extremely well deserved and hope it goes well on the sales. :)

@tidstids

Congratulations!