@Fullstackdesign

Just want to say thank you for taking the time to make these videos.

@vincentole

This is great! I have been wanting to follow along with Casey's videos. Awesome work :)

@gomtv5383

I hope this will be a complete series (for the os x parts), so awesome, thank you!

@Cryptoxicon

Hey, awesome stuff dude. Discovered Molly Rocket channel a couple of days ago, and found myself a bit bummed out with using mac :D Your tutorial helped me. I also share your enthusiasm about writing a game from scratch without using third party libs. Here is my thumb up and a subscribe.

@Archpimp

Good stuff, Apple should link to you!

@benjamindavid7371

Just discovered this series, and I have to say what a gem it is! Awesome stuff Theo!

@tedbendixson

For those just joining, yes I do intend to complete the Mac OS Platform layer. However, I am discovering a few things as I follow Casey's series.

1. I'll get started doing the work for one of the days only to realize a few days later that Casey doesn't follow my same approach, so I have to go back and edit those days back to where he made the comment that contradicts what I would have naturally done.

Which has me realize that...

2. It's probably best for me to avoid doing more videos until I finish the Mac OS Platform layer myself and possibly get some ten or twenty days ahead. That way, I don't make a video and have to re-make it because I took a bad turn somewhere.

You can follow my progress at the git repository:
https://github.com/TheoBendixson/Handmade-Hero-MacOS-Platform-Layer-Tutorials

Star it. Send it to your friends.

@thomasmattacchione9634

This is excellent and exactly what i've been looking for!!  Thank you 🙏🏻❤️

@GregieAndMe

This is great, thank you for putting this together. I’ll be following it vid by vid but also wondering if you ended up shifting over to Swift from the obj-c++ layer?

@cellularmitosis2

Thanks so much for this!

@dapaulpeng

Hello again, I just watched this video and I really like it, and I plan to follow the series. However I know that its old and I saw your response to the other comment about using Metal instead of the CPU for rendering. Any other tips you would provide as you today? Thanks.

@andii1701

Awesome!

@khoavo5758

I didn't have the dSYM file and somehow debugging still works? weird.

@MrKingStyx

Thank you. - first comment lol

@adamspeier3369

Looking for links USA mess