Further tip: If you add two keyframes to a property and then hit "Shift + E > Linear Extrapolation," it will continue to animate that value at the same rate for the rest of the animation, making it really easy to add continuous effects.
just a tip. if you change musgrave to 4D than you dont need mapping node. there will be W value that acts the same way.
I’ve only used blender once but I love watching these. That’s why the “lazy tutorials” are genius, compact enough for the average person to find it entertaining while being in depth enough for learning new tricks and tips
That node is arguably the most useful note in blender in terms of quick creation, I use it mostly to add some grunge and surface inperfection to stuff
did God just spend 5 minutes watching your videos and proceeded to make the entire universe in about 15 minutes as well.
I had only used it for the waves... now the possibilities are endless 🤯
1 minute and 4 seconds for a tutorial that is actually 4 tutorials... This is getting out of control
When quarantine ends, I hope you'll get to be on Corridor Digital's VFX Reacts series! Or collab on something with them at least. :D
I finally understand what your Instagram post was about
Nice one Ian, as always, raisin our Blender knowledge one minute at a time.
i dont even do 3d art, i just watch ian because his are fun lol
Breaking news: the pope reveals the missing page from the bible was about how he created everything from musgrave nodes
I can't believed after 1 week of watching all your videos and researching and practice... I can make a realistic garden.. With moths.
I love this channel because it appeals to my attention span.
So simple and yet so effective. Nodes are incredible. Blender is awesome.
Instructions unclear. My default cube looks like a grape.
Ian is the best thing that has ever happened to the internet.
MAN!!! YOU'VE BEEN MY SENSEI...... Let me get some money with my art and then il come back fot the PATREON.. I GOT YOU. THANK YOU SOOO MUCH!
Imagin this guy make a 3 hours masterclass , enought to explain all in blender
@AlexHaitch