@vNoahlol

Hey, Here’s some things to update / add to your Forbidden AI system. 

A jumpscare. (Similar to the Mimic.)

When the Monster is coming near you, your screen fov changes.

For the locker, your camera should be positioned in the locker so the player looks through the little holes / lines on the locker.

Safe Spot parts. (Can be made transparent.)

Monster sounds, maybe growling, or talking, and when it kills you it plays a sound while the jumpscare is happening.

I’m making a horror game and this would be really helpful if you implemented some of these things into this AI.

@davidoreskovic2106

Forbidden isnt bad its actually seems good  but I do wish it could use modifiers like roblox's path finding service if it could I'd use it a 100% but unfortunetly I need paths that are not just the closest one's