Hi Tyler! Great Video! I am totally loving FUSION! Today I ran into a situation today where I needed to create a die, and I had to create a line from a 1.5" plunger (male) into the cavity side (female). Simple, all I needed to have was a tangent line from the round to the edge of the top of the die at 50.745 degrees. Easy....I end up doing it in DRAFTSIGHT and importing the sketch in FUSION. Took me less than a minute...not doable in FUSION. I could not start a line (needed to be on a tangent) from the 1.5" circle and then out to the top of the die. The only way I can do it in FUSION is to draw a construction line from the center of the circle at 50.745 degrees and then offset it .75"/Radius plus the material thickness and then trim the line so that ends in tangency to the circle. Isn't there an easier way? Thanks for all you do!
Tyler, this is the best explanation of constraints I have seen. It is not an exhaustive explanation of each restriction, I think it is unnecessary because they are self-explanatory, but the essence of what they are and what they are for 😀 Thanks
You are a great teacher! These are the best Fusion educational videos I have been able to find. Thank you!
This was so helpful, thanks!
Super cool explanation. Thank you
Great video thanks for the help!
You asked for a constraint question; I am beginning to design a guitar neck........I need it to start out as a rectangle that is 16" long and tapers thinner and narrower at one end. Can I draw a 2d - 3 point rectangle, then extrude to the length, then with restraints change the width and thickness at the other end?
Clicking vertical or horizontal constraint and selecting the origin or a reference center point on another geometry then holding shift and clicking near the middle of an another object, centers it relative to the.origin or the other geometry.
Hi Tyler - thanks for the great videos. A constraint quesiton: A lot of time when I'm sketching Fusion automatically puts in lots of constraints that I don't necesssarily want. Is there a way to tell it not to put in any constraints automatically? Also, is there a shortcut for making a line that's a construction line (i.e. without having to make a regular line and then change it to construction)? Thanks!
Good share, thanks.
I would advise people to use as small sketches as possible, because their history is not captured, and complex sketches are a nightmare to edit. 3 areas where you can limit your sketching: avoid filleting in the sketch (plus you'll get g2 fillets in the 3D side), avoid symmetry in the sketch and absolutely avoid patterns in the sketch (because now you have duplicated the base feature and all its constraints, if you want to edit it, you're in hell). When you have no choice, you can try to split the nightmare in various pieces making a first sketch, then making a second one where you project the minimal amount you need from the first Sketch and do some ore work with it, etc. It's not ideal but at least you are spreading your work in the history, and the constraints are not duplicated. If you want a DXF for laser cutting, you can use the previous techniques, extrude it and use all the 3D tools to have a confortable model history, then make a sketch on the top face of the solid, project the solid and save that sketch as a DXF. I spent hours deleting and re-creating constraints before understanding that I was fighting the wrong battle.
Helpful, but too fast for beginners like me, and couldn’t see what you were clicking on unless I paused.
I'm a big user of constraints. I am fairly experienced in SolidWorks and SolidEdge, but am pretty new to Fusion360. When editing a sketch, how do you identify individual constraints? For instance, a sketch might have a number of lines that are all coincident. When editing, how do I identify which coincident constraint that I am editing? Thank you in advance.
Great videos however I think you have made a mistake to place in sudden sharp sounds that make people jump out of their seat--they also jump out from total silence. If they want to put in sudden sounds to shock--they should be quieter I had to scroll back a few times to try and figure out "why did a loud bell just go off or was it in the room?" the best I can figure is the bell is made to shock like an idea or something
don't forget you can use computed dimensions. add dimension, when it asks you to type, you click on another dimensions and it makes them equal
I am learning fusion 360. Someone sent me a revised copy of my file. How can I backwards dissect the constraints to see exactly what is being constrained? I can see by the icon that a constraint is in place but I can't figure out how "go backwards" and see exactly what was constrained. Thanks for the video!
I have a sketch and at some point, which has constraints, the constraint symbols on the sketch disappear. WTF?. Try to put them back and am told that the sketch will be overconstrained. Now I am stuck, how to get the diagram with its constraint symbols again?
Hi, nice clean video thx for that. Question about the tip from nraynaud1 ref. avoiding using filleting in sketches. Can you expand on this point please. I realise filleting is a common technique in the modelling stage but when you are drawing a profile sketch that involves curves / radii is the suggestion to use curve tool options instead. Or is the plan to keep the profile as linear as possible and round up in the 3 stage and why. Thx
I can't find an option to click that says demensions. I cant figure out how to dimension details I've drawn in order to lock them down / define them
@Don-ds2sn