@jeffstienstra3615

To anyone who doesn't read descriptions...READ THE DESCRIPTION!  There are a bunch of useful links there. Thanks so much Soyaa, this is great!

@APrettyGoodChannel

While I'm not planning on doing any pixel art soon, this was still very fun to watch.

@OR3tr0

dude, i'm learning blender and pixel art, how probable it is that someone showed up in my reddit feed and taught me the TWO THINGS AT THE SAME TIME?????

@alexxkrehmen772

Little tip :

While using PNG output, you can set compression to 100% percent since the png compression is lossless (= zip compression)
Also, for pixel art, you can use 8bits only instead of 16 bits, which is not really useful in this case.

@theonlycatonice

I really like this approach because it allows for quickly getting the base shape and animation but also fine tuning and customizing in aseprite so it kinda has a more artistic look and polish ❀

@desmondbrown5508

As purely a programmer, I'm very fascinated by the exploitation of these tools and techniques to create very compelling pixel art.  That's so amazing, great work.

@AvexFuddle

brilliant, the one pixel bumps up and down make it so much nicer.

@Xinnou

PSA: 4:50 - Separate/Combine HSVA is now called Separate/Combine color. You can change it to HSV in the dropdown
5:27 - Combine Color's output was set to also be for composite

@benji45645

Great tutorial! One thing I noticed with how you did the camera rotation; you can do math in any text box in Blender. So instead of incrementing manually you can just select Z angle and type +45 to the end of it and it'll do the math for you. It's not that big of a deal with one sprite, but I'm working on a whole ton of them at once and that little bit of time-saving saves me a lot of frustration and burnout. Though I will admit I'll steal that empty rotate thing, as it's way better than my 8-camera setup.

@TheFreckelz

I find the wave of 3d to pixel art tech really funny because I find drawing much easier than 3d modeling. This is really cool though.

@devanmauch7843

bro you're amazing for putting the links to what lead you to that kind of model in the description...

@rbaleksandar

You can basically even add hair and cloth simulation and pixelate that for more realistic results. Amazing tutorial, thank you!

@itsgoblinhours

This is extremely cool and as someone who has little patience for drawing but enjoys 3D I'll definitely give this technique a try. Thanks for the massively in-depth video and resources!

@noir66146

WOW 

not only is this wholesome, thorough, and clearly segmented with learning links...

but it covers such a wide variety of Blender tools, it might as well be a tutorial for the art modeling feature.

needed this.

@bruh438

As an artist who can only draw digitally & do 3d, this helps me make pixel art for my game dev brother, thanks! :D

@mythhead2688

It’s like SpongeBob drawing a circle πŸ˜‚ good stuff man!

@keYserSOze2008

I've been thinking about how this would be possible in Blender and then this brilliant tutorial pops up, bravo!

@mistergriimm

I would recomend adding PixelOver to your workflow. You can adjust the colors to be more consistent and less noisy/grainy. It's a pretty useful tool!

@γ‚­γƒ©γ‚­γƒ©γγ‚Šγγ‚Šι ­

Wow, this quite quickly went way over my head.

@MaximilianonMars

I wasn't so sure until the last step and then it really came together, it looks very cool and the method is great. Thank you!