@hseshorty5432

Great take on developers my guy! every developer wants to deliver the perfect product but it's never possible and they will also feel bad for it, the studio needs to run and generate money the strain between money and passion is so strong it dooms to break at least one side of the industry either the passion or the money!

@fatemehzare2063

I'm a developer and I really appreciate your understanding and support. You gave me tears, bro :face-pink-tears:

@Jeb.07

I play a game called Rec Room where the devs are complained about WAY too much by the mostly ~13 year-old fanbase. It’s a sandbox game and is super VR-compatible but also runs cross-platform between Quest 1, Quest 2, PS4, PS5, is compatible with PSVR, Xbox One, Xbox Series X/S, PC, is compatible with PCVR, iPhone, and Android. I imagine the game’s a nightmare when it comes to fixing bugs but the younger members of the community kick and scream and cry and whine when an update makes something not work properly, or when they haven’t yet found a fix for something that already wasn’t working properly.

@TrexChannel678

I loved seeing Squad's stretching head bug on the cover since I worked on that game. When someone would find a funny bug, we would sit around his table and have a good laugh.

(Generally speaking, low prio bugs are given to new comers to studio to learn the engine/get used to game codebase as well, but as you say some low prio bugs can have some crazy dependencies where fixing might mean rewriting a portion or entire system)

@D3bugMod3

Thanks for taking the time. I'm a nobody of a scrubby indie dev. And there is a lot of misinformation floating around online about game dev. As understandably frustrating as bugs can be. This is literally the first & only video i've found actually discusing what bugs are and why they happen. 

We don't have to excuse the bad behavior and shady practices of game studies. But we also can't keep saying the technical realities of game development don't matter. Because that approach only leaves us angry and without answers. That and most of the discussions we're having are pretty technical in nature. if we want better games? Part of that means we have to inform ourselves. So we can make better and more accurate criticisms of the games we play. Again, thanks for putting this together.

Take care & have a good one

@Kappuccino_mug

2:53 ‘’and here we have the rare breed of horse the helicopter horse’’

@TechWarlockTutorials

Great video, love the in-depth insight! (Also that horse clip from AC was amazing).

@TheJaniable

TIL "Known Shippable"
My project managers will definitely hear this word in the future..

@fastertrackcreative

I've played a number of early access games (e.g. Planet Nomads) And when I give feedback/suggestions for features I try to make my ideas as clear as possible and often include illustrations and references to other games for methods used.

@YourFrienjamin

Your perspective has given me new appreciation for video games.

Still... there is the inevitable rejection that must come to incomplete games that even have the audacity to ask premium prices AND implement microtransactions.

@freelancepakistangames7245

As a game developer myself, this made me emotional 😓

@anth5189

I play a few game and a trend I am noticing is increasing bugs with every major update. It is pointless fixing bugs while introducing more. I don't know if it is greed, adding more content and variety to get more buyers. I will tell you now, you will lose more people with buggy games than you gain. Developers need to put bug fixing as a top priority.

@nicoledonald3858

I wish streamers could watch this video because they are the main reason why so many people turn into kids when they see a bug on a game

@BLASTERGaming-kv9jc

Please bring more of this content you are doing a great job. Keep it up.❤️

@Mathew7245

A great video! Was shocked when i noticed the subscriber count.

@schnom4215

Great Video, very good editing aswell. Deserves like 20x the Views atleast, probably even more

@ancamp98

I am literally watching this because I was wondering how hard it would be to fix bugs in The Last of Us on my own. It's my favorite game of all time, but there are many imperfections here and there.

@dallinn6672

cool vid man. didn't even realize your channel was so small. keep it up

@NasiLemakTech

Very good summary on the entire topic.
Perhaps for the next video, we can tackle the issue about game engines and how sometimes higher-ups are adamant and wants the new game to use a super old engine, causing the game to be... problematic.
Or, template games like in the case for mobile gacha games these days.

@jokotri2186

Nah, I'm paying and I expect good products. Don't start making excuses for them