Jesus I've been using these for years as an animator and could never figure out what they actually were! Thank you!
These kind of tutorials is exactly what I've been looking for.. I barely know trigonometry for the moment being and there is a certain problem I need to solve which I know can be solved with trigonometry, doesn't even exactly relate to shaders but a function in substance designer. I wish you'd include the solution/goal aswell for the points you explain on the video.
You have changed my life
These vids are a goldmine!
whhhhat, no words. thanks!!!
Thank you very much for the tutorials on math and shaders.
Thank you beauty girl !!
Recently found your channel. Just gonna say you're amazing at explaining math!
A good looking chick explains sine and cosine? That's why i love youtube
you're my goddess
sin^2(theta) + cos^2(theta) = 1 Pythagorean identity :D
What if I accidentally try to get cossine from the angle between the vector and Y direction??? No one explains that
Thank you for sharing Freya! I'm getting ready to do a deep dive into your Math for Game Devs playlist. I'm curious -- have you heard of Leonardo? It's become my go-to "white-boarding" program on windows for these kind of presentations.
Wow 🤩 ♥️🇵🇰
@GarrettStelly