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SimCity Complex Development

In the previous video, we covered how to determine the amount of space need for high density development. This is Part 2 of 2.

Here we will look at the data and infrastructure developed from the previous video in order to understand how they come together for a solid picture of the operations of a complex city. We look at the intermediate result to see the success and to cover the more complicated integration of various infrastructure and the data into a solid picture of a complex city operations.

This video began as a normal city with only one freeway entrance and begin with the standard 50k simoleons for any newly starting city. The presence of two other cities in the region do affect the operations to a limited degree.

The city pulls the oil and ore resources and captures some profit from tourism as well. It also provides much of the labor force from the low, medium and high wealth residential zones from within the city while keeping much of the traffic off of the main entrance and central roadway backbone.

Useful observations:
gaming.stackexchange.com/questions/108231/what-is-…
"Using the dirt road tool:
§378 Guideline - Avenue Hover + Street Tool
§437 Two HD Buildings between 2 Streets (436)
§461 Two HD Buildings between an Avenue and a Street (454)
§485 Two HD Buildings between 2 Avenues
§505 Guideline - Street Hover + Street Tool (2nd line)
§505 Guideline - Avenue Hover + Avenue tool"

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