Just a little test of how good the model importer is working, plus exporting out Havok skeletons and animations for it. Seems there's no weight issues luckily, but we'll see.
Seems it's working fine so far, although the weights might not be 100% correct. And the normals might look a bit odd due to max screwing them up.
The original model is in T-Pose as well.
コメント