In this game devlog I add some new game obstacles which use my now fairly robust physics engine. This is part of a lifelong dream I've had of making an entire video game from scratch in C++ by myself.
This video looks at the following topics:
Physics engine programming
Designing game mechanics and controllers
Game engine programming
Game development with C++
As of the recording of this video, the game is under the working title of "Cereal Adventures." It's an indie game in which a sentient cereal box must navigate a dangerous 2.5D world in order to beat out his breakfast competitors.
More videos are planned and on the way! Subscribe so you don't miss out.
#gamedev #indiegamedev #gamedevelopment #devlog
Check out the source code for this game!
github.com/ange-yaghi/cereal-adventure
Check out my GitHub!
github.com/ange-yaghi
Check out my game engine! [Still in development]
github.com/ange-yaghi/delta-studio
Join my Discord!
discord.gg/R2baT4t5U7
Follow me on Instagram!
www.instagram.com/ange.the.great/
If you like my work and would like to support me, consider donating!
ko-fi.com/angethegreat
Thanks for watching!
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