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127040いいね 3372903回再生

Game Design: Put it on the Grid

I call it an "idea" rather than a "rule" on purpose. There are of course no absolute rules in game design, everything depends on the specific game.
But I think most games have too few interactions, so this idea is worth keeping in mind!

I first heard the phrase on "The Clockwork Game Design Podcast".
It's a good podcast to challenge your views and make you think :)

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