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15いいね 153回再生

Mario Maker's Lost Levels #27 - Team 0%

Uncleared Courses remaining at the time of posting: 0
This was the 560th last course cleared

Definitely one of those courses where consistency is the name of the game. I was able to get passed the first door pretty much every time during the end of attempts, but there were a few tricky spots that slipped me up. The first being the bomb at 0:39 that required a ground pound to not run into the spikes, but the problem was that the spike block to the left acted as ground for the height check, so if Mario is too low to the ground he can't ground pound. I had to remember to ground pound a bit later than when I would have liked to. Wall jumping with the bomb also wasn't free, especially since I would sometimes miss the throw or I was too early and it didn't blow up the pow block. The part at 0:58 was a bit confusing because it definitely seemed like the intended penalty for going too slow was collecting the mushroom but even a semi-quick jump mash would basically keep all the speed until the spike block which would grant Mario I-frames. This sparked the idea of cheese, but sadly I couldn't get anything too work in that way. However, in a desperate attempt to survive I discovered my own cheese when I didn't get enough height at 1:00. That muncher on a track definitely should have ended that attempt but I was extremely lucky to get passed it. Sometimes the best attempts have a little bit bad luck and good luck mixed all around.

Music used: Shifty Boo Mansion - Super Mario 3D World
Clear date: 2/25/24
Course ID: 743F-0000-036E-1C51

#TeamZeroPercent #SuperMarioMaker

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