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C# GAME ENGINE BY 16-YEAR-OLD! // Code Review

Visit brilliant.org/TheCherno/ to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription.

Patreon ► patreon.com/thecherno
Instagram ► instagram.com/thecherno

Twitter ► twitter.com/thecherno
Discord ► discord.gg/thecherno

Code ► github.com/garlfin/garenginepublic

Send an email to chernoreview@gmail.com with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous.

Chapters:
----------------
0:00 - Something different today
7:00 - Nullable reference types
11:49 - Application overview and architecture
27:58 - Renderer architecture
33:45 - A better way to handle environment maps
36:08 - More renderer suggestions
40:00 - Render passes
42:56 - Hey wait, that's my bloom!
45:40 - The other shaders
48:18 - Final thoughts

This video is sponsored by Brilliant.

#CodeReview

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