🎥 In this video, we will explore the modeling capabilities of Leonardo.Ai. 🤖✨ The goal is to create animal sculptures 🦁🐘🦅 inspired by the French artist Richard Orlinski 🎨🇫🇷.
🖥️💡 The various input prompts allow us to generate a 3D animal body 🏗️, composed of facets 🔷 or polygons 🔺 of different sizes and colors 🌈.
⚠️ The initial models may be incomplete ❌, with facets appearing partially or fully 🧩. The polygon generation may also be interrupted ⏸️, resulting in a texture that resembles feathers or fur 🪶🐾.
🎨🔧 We can refine the renders by adjusting aspects such as the animal's body position 🐆, different framing angles 📸, color choices 🌟, desired atmosphere 🌅, and more.
✅✨ It is important to progressively refine the prompt 📜✍️ to achieve a satisfying result 🎯🔝.
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