Loading...
「ツール」は右上に移動しました。
利用したサーバー: wtserver2
1168いいね 33143回再生

Implementing the state pattern in Godot 3

Let's take a look at how we can implement the state pattern in Godot. Using a simple platformer project, I'll show the basic technique using enumerators and a more fully featured state machine that uses Godot's node system to provide extra conveniences over a pure code solution.

Intro: 00:00
The enumerator method: 00:53
Technique overview: 01:45
Player and state manager breakdown: 03:33
Individual states: 05:40
Conclusion and running the project: 06:58

Theory video:    • An introduction to finite state machines a...  

Part three of this series:    • Building a more advanced state machine in ...  

Source code: github.com/theshaggydev/the-shaggy-dev-projects/tr…

Transcript: shaggydev.com/2021/11/15/state-machines-godot/

コメント